A downloadable game

Buy Now$5.00 USD or more

GLAIVE is a toolkit for running old-school fantasy RPGs. A compilation of material from my own house-rules, Knave, and the OGL, GLAIVE streamlines and unifies the mechanics found in old-school RPGs.  Other OSR games, old-school bestiaries, adventures, magic sourcebooks, and modules you already own require little or no conversion to use with GLAIVE.

Life is cheap in GLAIVE, so character creation is fast and easy. Intuitive and simple, these rules allow players new to OSR games to create characters and understand the rules in minutes! 

Every PC in GLAIVE is a tomb-raiding, adventure-seeking ne’er-do-well who wields a spellbook as easily as a sword. Talents - a hybrid of class descriptors and skills - allow players to build classic fantasy archetypes or construct their own unique character concepts.

CategoryPhysical game
Rated 4.9 out of 5 stars
(10 total ratings)


Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Glaive.pdf 12 MB


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Is this PDF up to date? The Itch.io download was last updated on 9 September 2020, but there's a "Small Update To Glaive PDF" post on Kickstarter, dated a month later, on 7 November 2020.


Im wondering this aswell. Really like the system

Is this the one made with GLOG or is that not out yet?

(1 edit)

That version of Glaive is now called RELIC.

(7 edits) (+2)

I have the question for the Trick Shot: there's no cover bonus in the rulebook. Can you explain it more?

Also, one more: I was translating this for my session, but also I want to introduce your rule to Korean RPG communities. Can I translate it to Korean, and send this translation to people who purchased your game?


I enjoy the rules and art, but would love access to a word doc or similar. Would be great to slim down and make a more pocketable version or just modify some of the layout


published some impressions of Glaive over at https://perplexingruins.blogspot.com/


I wanted to thank you for taking the time to make this. The amount of polish in the PDF art and layout really makes it a user friendly experience for onboarding players and the Talents give just enough of that character advancement fix that Knave skips. 


Hello! I've been running some old TSR modules and newer OSR stuff with my group using my own hack of Knave. 

What's your main difference to Knave in this version?